The CoPro Chronicles: Eric Rollman's Marvel(ous) keynote
Next up after the John Stevenson Story keynote was Marvel Animation President Eric Rollman's keynote. And in what can be termed as a double whammy, Eric too began with the line, "Story is the Glory."
Marvel has for decades dominated readers imaginations, minds and their loyalty and cult fan following. Eric shared that, "Why Marvel has been able to do so well over the last decades with over 5000 characters and is continuing to do so, is by reinventing the characters over and over for different mediums, geographies and platforms. At the end of the day it's all about the character and story."
"Marvel has been making animation since the 60s, have had a big resurgence since the 2000s, have finished 8 animated films to date." shared Rollman. He then pointed out that the focus of this particular keynote of his was on co-productions. "I have been doing co-productions since the 80s" shared Eric, "I worked on the first co-production with China, also did lots of French, Canadian and German co pros."
Sharing a list of pros and cons related to co pros, Eric shared,
PROS & CONS OF COPROS
First the PROS,
- Minimize financial risk
- Tax credits
- Government funds and subsidies
- Increased license fees
- Allows broadcasters to program their shows as local content
- Gives broadcaster ownership in the program
- Broadens the creative talent pool and brings objective input into the team
- Working with fun and talented people from around the globe!
"Animation is one of the businesses, where you have the most international travel and exposure", shared Rollman, and adding about how broadcast helped market the merchandise related to the shows, "We use our television shows as toys and consumer products awareness for our brands."
Talking about the link between co-productions and airtime benefits, "The more copros we do, the more broadcasting airtime we get with the copro partner country".
The CONS
- Too many cooks
- Spreads the financial upside across multiple parties
- Startup time to secure funding approvals
- Limits freedom on creative staffing and production
- Longer production schedules
- Multiple approvals for key milestones
- Conflicting creative opinion
Rollman then went on to give breakups and basic structure copros, giving the examples of some of the Marvel Co-Productions he had captained. "Several years ago we did a co-pro on Fantastic Four with French company Moonscoop"
This was the break up
US-Development at Marvel
France - Pre Pro & Prod at Moonscoop
Korea- Animation
Canada - Voice Recording
France - Post pro & Mastering at Moonscoop…
Domestic Distribution - Marvel
International Distribution - Moonscoop
Another actual co-pro example shared was
Iron Man Armored Adventures in co-production with Method Animation
USA - Development at Marvel
France - Pre Prod & Post Production at Method
INDIA - Overseas 3D Animation at DQ
CANADA - Voice
FRANCE - POST PRODUCTION
WOLVERINE & THE XMEN
COPRO with First Serve Toonz and Liberation
USA - Development at Marvel
USA - Pre Production
KOREA- Overseas Animation
USA - Voice Recording
USA - Post Production & Mastering
This was a coproduction because of the financial involvement of Toonz & First Serve, shared Rollman.
He then spoke about a new initiative of Marvel towards localizing of programming in key markets including India, China, Korea and Japan. "We started with Japan" shared Rollman, "which is a tough market to enter, they kind of like their own programming"
So, hold your breath and its true, but as per what Rollman shared, Marvel actually let the Japanese reinvent the Marvel characters in their own way. In this kind of approach the structure was as follows…
Japan - Development in Japan
Japan - Pre production
Japan - Animation 2d
Japan - Voice recording
Financed out of Japan and US
In conclusion, Rollman shared that, "The Co-Production model for kids TV animation series is critical for survival. It's about embracing strengths and identifying weaknesses and working towards getting the best inputs from all the worlds."