The Foundry builds a bridge between NUKE & MARI paint, in MARI 1.3v2

By ANIMATION XPRES... | 4 July, 2011 - 16:31

The Foundry has announced the latest version of its creative paint and texture tool in MARI 1.3 v2.

Now shipping, MARI 1.3v2 delivers a focused workflow to provide NUKE artists with dedicated 3D paint tools that make digital environment and projection work more efficient and final composited scenes more believable. The new NUKE to MARI bridge creates an intuitive workflow between two of The Foundry’s leading visual effects software products.

MARI offers the best possible interface and toolset for creating and editing 3D textures. NUKE artists can now access the benefits of MARI the moment they need dedicated paint tools, keeping context of the models, cameras and projections in their compositing scene. By bridging the two toolsets artists immediately benefit from applying the most appropriate tools to the task. This frees them to concentrate on creative and accurate work and removes the pain of manual round-trip and data management, which is now automatically handled for them in the background.

"A NUKE to MARI combination workflow is saving me 20% to 30% of my time creating clean plates" said Brandon Fayette, CG Supervisor and production lead, Bad Robot. "I’ve already completed 14 shots this way and I am really happy with the results.” Brandon has been using a similar workflow for matte paintings; “Combining compositing, 3D modelling and texture painting in the same workflow is just amazing."

Benefits of the NUKE to MARI bridge include:

· Simple to setup, quick and easy to use – models, projections and images are sent from NUKE to MARI and back in a single step, or over a network when artists need to collaborate, share skills or save time.

· Better integration of digital environments and matte paintings – artists can address common and time-consuming challenges faced when using projection techniques to build digital environments:

· Manage reference photography and paint seamless 3D projections.

· Easily fix warping and stretching artefacts.

· In-paint holes and occluded areas, often exposed from adjusted camera views.

· Remove unwanted markers and scene objects.

· Build invisible set-extensions.

· Access to the full NUKE and MARI toolset, each dedicated to the task – gives the artists the best tools and workflow combined, to achieve the best quality results in the shortest time.

MARI Product Manager, Jack Greasley, said, “The NUKE to MARI bridge makes the process of fixing troublesome, but common, challenges a breeze. The ability to combine NUKE’s powerful procedural work flow and MARI‘s fluid paint based tools gives the artist the best of both worlds when dealing with previously time consuming digital environment and matte painting issues.”

NUKE Product Manager, Jon Wadelton adds, "NUKE compositors who need to be able to paint or modify projections for their 3D models and environments will benefit the most from this workflow. Right now to repaint in NUKE you’re limited to 2D paint. Our new workflow gives you access to MARI’s tailored tool set and allows you to paint directly in a 3D environment.”

MARI 1.3 is available on Linux and Windows. MARI 1.3 is priced at $1,980/ £1,200.